Thursday, February 10, 2011

pitchplay

PITCHPLAY(1)                       pitchplay                      PITCHPLAY(1)



NAME
pitchplay - wrapper script to play audio tracks with cdda2wav with dif‐
ferent pitches through a soundcard (cdda2wav must have soundcard sup‐
port enabled).

SYNOPSIS
pitchplay ...

DESCRIPTION
pitchplay allows playback of audio tracks with cdda2wav with pitches
specified in percentage with 100% being the original pitch, 50% being
one octave lower, 200% one octave higher.

EXAMPLES
pitchplay 1 90 3 140 5 50
will play track 1 with a pitch of 90%, track 3 with a pitch of 140%,
and track 5 with a pitch of 50%.

SEE ALSO
cdda2wav(1)

AUTHOR
cdda2was was written by Joerg Schilling and oth‐
ers.

This manpage describes the program implementation of pitchplay as
shipped by the cdrkit distribution. See
http://alioth.debian.org/projects/debburn/ for details. It is a spinoff
from the original program distributed by the cdrtools project. However,
the cdrtools developers are not involved in the development of this
spinoff and therefore shall not be made responsible for any problem
caused by it. Do not try to get support for this program by contacting
the original authors.

If you have support questions, send them to

debburn-devel@lists.alioth.debian.org

If you have definitely found a bug, send a mail to this list or to

submit@bugs.debian.org

writing at least a short description into the Subject and "Package:
cdrkit" into the first line of the mail body.

This manual page was written by Oleksandr Moskalenko cha.org>, for the Debian GNU/Linux system. It may be used by other
distributions without contacting the author. Any mistakes or omissions
in the manual page are my fault; inquiries about or corrections to this
manual page should be directed to me (and not to the primary author).



Tue Feb 15 12:53:23 MST 2005 PITCHPLAY(1)

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